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G✦DPROOF
Development Blog
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Sep 22, 20231 min read
Pre-Timeskip Transition Cutscene Complete!
I've wrapped up the hand-drawn cutscenes, new character sprite work, and in-game map designs for the pre-timeskip transition; this is...
![[ SPOILERS ] Summit of Agony Cutscene Complete!](https://static.wixstatic.com/media/c0dc62_3317180f62d34902ba67e574d2b436db~mv2.png/v1/fill/w_292,h_180,fp_0.50_0.50,q_95,enc_auto/c0dc62_3317180f62d34902ba67e574d2b436db~mv2.webp)
Aug 11, 20231 min read
[ SPOILERS ] Summit of Agony Cutscene Complete!
I've finished the cutscene following the major boss battle against Xere, Proliferator of Chaos. Here are a few choice frames out of the...

Jul 19, 20231 min read
Intro Cutscene Redone
I recently finished the intro cutscene for whenever you start a new game. I wanted to redo the concept of the intro cutscene entirely, so...
![[ SPOILERS ] Araphel's Castle Cutscene + Battle Complete!](https://static.wixstatic.com/media/c0dc62_adf3b65863304fc792d49e2bf7245471~mv2.png/v1/fill/w_292,h_180,fp_0.50_0.50,q_95,enc_auto/c0dc62_adf3b65863304fc792d49e2bf7245471~mv2.webp)
Jul 6, 20231 min read
[ SPOILERS ] Araphel's Castle Cutscene + Battle Complete!
I've finished rendering cutscene frames and programming the battle steps into Araphle's Castle sequence. It may not sound like it, but...

![[ SPOILERS ] Araphel's Castle Opening Render](https://static.wixstatic.com/media/c0dc62_a9a692b6762a468890b7558b2be034b1f000.jpg/v1/fill/w_292,h_219,fp_0.50_0.50,q_90,enc_auto/c0dc62_a9a692b6762a468890b7558b2be034b1f000.webp)
Jun 1, 20231 min read
[ SPOILERS ] Araphel's Castle Opening Render
I have rendered a sneak peek clip from the opening part of Araphel's castle cutscene, prelude to the choice-based battle system I plan on...

May 9, 20231 min read
Araphel's Castle Preview
A baroque-styled boss encounter introduced mid-game. However, you'll only really see one part of the castle which is the dining room:...
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